Ioanna Iacovides
with Farrow, R. (2014). Gaming and the limits of digital embodiment. Philosophy & Technology , 27 (2), 221-233. https://doi.org/10.1007/s13347-013-0111-1.
with Farrow, R. (2014). Gaming and the limits of digital embodiment. Philosophy & Technology , 27 (2), 221-233. https://doi.org/10.1007/s13347-013-0111-1.